SplitMindGaming
I am a multi-talented creator with experience in music production, graphic design, and game development—specifically iPad game dev with no-code tools. At 16, I was signed to a record label, where I learned about music production. After leaving the label, I started my own graphic design company and even worked with celebrities. Wanting to merge my passion for music, art, and game dev, I launched Splitmindgaming to create video games.
I initially used Kwiksher to develop my first game, but after the company was sold, I explored other engines like Unity, Unreal Engine, GameMaker, and GameSalad. Eventually, I chose hyperPad because of its powerful visual scripting and the ability to build and play directly on an iPad. I believe that with the right marketing strategy, hyperPad can be a fantastic platform to showcase my talents and bring my creative visions to life.