Both Construct 3 and hyperPad are no-code game engines, but they have key differences when it comes to iPad support, pricing, and publishing options. Let’s break it down!
✅ You want a native iPad game engine (not just a web app).
✅ You want direct App Store publishing with no extra fees.
✅ You prefer an offline-capable tool with touch-friendly controls.
✅ You want to share and test games in the hyperPad Global Hub before launch.
✅ You need cross-platform publishing (Web, Windows, Android, iOS, etc.).
✅ You don’t mind working in a browser (rather than a native iPad app).
✅ You want more advanced engine features (like built-in physics and scripting options).
✅ You’re okay with a subscription-based model instead of a one-time purchase.
🚀 Verdict: If you’re focused on iPad game development, hyperPad is hands-down the better choice. If you need browser-based flexibility and multi-platform exporting, Construct 3 Pro might be worth considering—but keep in mind the higher cost and lack of native iPad support. Let us know your thoughts on the forum or on socials when you tag us!
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