The One Button Challenge is here to put your button pushing skills to the test. See if you can make a
great game, that only has 1 input for the game mechanic. Think of the screen as one big button, and that’s all
you have to work with.
If you’re looking for examples, think of games like Flappy Bird, Jetpack Joy Ride, Tiny Wings, Pop the Lock,
Stick Hero, ZigZag, etc.
The top 3 voted projects will have their projects featured in the hub.
Rules:
- Your game must only have a single input. So that means 1 button. You can have variations based on how long
you
hold
that button, or how many taps. But that's it. One (visible, or invisible) button is all you have to work with.
-
You must be the owner. No branching for this one. It’s okay to be inspired, but you must make the project your
self.
-
No copyright material. You must make the graphics your self, or have permission (that means no google image
search!)
- Only projects submitted after November 2, 12:00 AM Eastern Time will be accepted.
We encourage you to submit your project early so you can get feedback on your project and update your game as you
see fit.
All projects must be shared to the hub and use the keyword
OneButton.
You must submit your project by Sunday
November 15, 11:59 PM Eastern Time.
Keep in mind the point of this challenge is to push yourself, and to think creatively! Don’t just create a game
that counts how long you can press a button, or how many times you press the button. There must be some gameplay,
or some point to the game. Make it fun and unique! Look at the examples listed above, look at the app store. Make
something fun!