Minecraft is a scary place at night, especially for a newbie. Be careful. You only have your potion of invisibility to defend you. Watch your back, check the red stone panel, and stay safe.
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Minecraft is a scary place at night, especially for a newbie. Be careful. You only have your potion of invisibility to defend you. Watch your back, check the red stone panel, and stay safe.
Last Updated: September 21, 2022
-Added Time Function
-Squshed some more bugs
-Hopefully didn't add anymore bugs
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Thank you all for your overwhelming support! I couldn't have made it this far without you guys!
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November 05, 2024
Good FNAF game
August 07, 2016
Good I like this game. Make more please~~
April 16, 2016
How do you play it??
March 17, 2016
Actually I can't figure out how to beat this. Why aren't there any doors or anything to stop him from killing you.
March 17, 2016
I like this. I kind of did something similar to this too. I made a game called Five Nights at Smiley's. If you like this game you might like mine too. Might wanna check it out. It only has 1 anamatronic but I will make a sequel with more.
February 26, 2016
The game was good but after I got rid of the zombie nothing was there
November 21, 2015
I never know how to play these games, and ended up getting stuck with a black screen for ages saying 6:00 :s
November 13, 2015
This was AWESOME BRO
October 29, 2015
That is cool but creepy
October 26, 2015
I jumped in real life... I'm so embarrassed.
October 27, 2015
LOL! Don't be. That will be the starter jump.
April 23, 2016
I jumped too
October 24, 2015
I think I found a secret because when I tapped on one of the rooms it went black and white then there was a Blaze and it sent me to the start screen and there was a Blaze there too.
October 26, 2015
c:
November 09, 2015
I accidentally taped and I was like: Has he got secret mini games???
October 23, 2015
Did you have to get copy right?
October 24, 2015
I had to source the material.
October 23, 2015
Help! How Will I Go TROUGH Holes?
October 23, 2015
Help! How Will I Go TROUGH Holes?
October 24, 2015
Not yet.
October 23, 2015
I loved the mineshaft series, I can't wait to play this one! (Even though it's a demo) Good on you man! :D
October 24, 2015
Thanks. Just a little side note here, this game is not based on the gamepress "One night at the Mineshaft" game.
October 27, 2015
Heh, SUUUUURE it isn't. Though, I wish I could port all four of the games to Hyperpad... Game press doesn't allow private sharing anymore though (Yes, I am the creator of those games)
October 28, 2015
Heh. I got SOME inspiration from the games. I love those games SOOOO much. If you made a hyperpad port from scratch, that would be amazing. If you think I'm copying any of your ideas, feel free to message me. Your a great guy.
December 04, 2015
Do you still have the fnaf 4 demo?
February 23, 2017
Me too!
October 21, 2015
There's a bug where you look to the side and there's a gap to turn on cams while looking left or right hope this helps
October 21, 2015
It's because the panel is at the desk.
October 20, 2015
Great game so far! The "Look beside you" animation is very smooth! But, I do have a bug that I found. On cam one, you can't see the cam down button. Hope this helps!
October 21, 2015
I'll try to fix that.
October 21, 2015
Thx! Keep up the great work!
October 20, 2015
Awesome game! Are there only two rooms in the camera?
October 21, 2015
Yep. I'm adding more.
October 20, 2015
Uses copyrighted material. Fix it
October 20, 2015
Unless you're the original creator of the material please avoid these kinds of posts.. Actually even if you are, just report the game and email us directly.
October 20, 2015
"Sorry me lord. I shall put thee rightful owner of these images."
October 21, 2015
I've made sure the copyrighted images are sourced to its rightful owners.
October 20, 2015
Cool game👻
October 20, 2015
Cool ghost.
December 08, 2015
I have a cooler emoji! 💩
October 20, 2015
You should make the screen more clear, all I see is a cave with a cave overlapping almost like a box covering the corner of a television and this makes the camera glitchy, please fix
October 20, 2015
Explain in more detail?
October 20, 2015
When I play, the cave is half covered up by an extra cave on the right corner, I can send you screenshot in email
October 20, 2015
Otherwise it's great but it is hard to see the office because of this, and I have to admit, the game looks pretty much like 3D graphix
October 20, 2015
Fixed it. Thanks for telling me.
October 20, 2015
@DylanBlake can I send a screenshot to you via email?
October 20, 2015
If you want.
-- dylanblake@hotmail.com
October 20, 2015
Yay I can finally see the full office and camera is no longer glitches because of this! How did you make it 3D?
October 20, 2015
It's actually not 3D. Your eyes are sending the things you see to the brain, and the image has depth. It creates the illusion of a three-dimensional area. But it really only has X and Y, length and height. A 2D area with a 3D illusion.
October 20, 2015
Also a bunch of images together played at a speed, will trick your mind. Say if your looking at a bunch of close together dots making a Mario. If you walk back a length, chances are it looks full. In animation, your brain fills in the gaps.
October 20, 2015
@DylanBlake I have a question, how do you make character animations and other picture animations? I am working on a game for my friends and family, and also got a copyright infringement when I uploaded my game five nights at ElijahHam's and a 2nd infringement when I updated it. I didn't see the first infringement until after I updated it and so I can't upload games right now. I really want to make this good quality for my family.
October 21, 2015
There are 3 ways I know of. Sourced, made, or live stop motion. Sourced, you would use a image template, and a image editor. If you want to make it, then use a program to create images. Finally, stop motion. Take a picture of some stuff in very little movements. If you have any more questions, message me!
October 21, 2015
The copyright infringement is simple. Don't use copyrighted sources. And if you do, put down the source.