This is my first long platform game that took me 1 day 1 hour to complete!, all assets artworks are being created by me, including joystick and buttons. Like and comments!
Share this project:
This is my first long platform game that took me 1 day 1 hour to complete!, all assets artworks are being created by me, including joystick and buttons. Like and comments!
Last Updated: September 21, 2022
Im just change the description of this gam!No things in game are being changed by me all ways here!
YOU MUST BE SIGNED IN TO LEAVE A COMMENT
January 28, 2016
The introduction/help screen at the start is hard to read. A lot of things are misspelt, making it hard to understand what you mean
The collisions are really bad. I die before I even touch the enemies with my gun
The gameplay is simple and not very creative. It just felt like joystick controlled, jump with button, shoot with button
You say the joysticks and buttons are by you, but they look exactly the same as the default buttons and joysticks
I can't see the ground when I jump, which becomes really annoying
January 26, 2016
The stuff is that I cannot see my caracter well because I only see what's above him I think this game was made in 1 hour but a game needs more then one hour
January 24, 2016
Why this get a ton of dislikess!!!!
January 24, 2016
Why this game got lot of dislikes???
January 24, 2016
Well, you can see from the comments. Again, it's another game that is far too early for the hub. There is not enough here to warrant a hub submission. This is the same as all your other submissions. All your doing is adding non animated graphics, a few platforms, a few patrol enemies, and a joystick controlled player. There is very little actual design going on here.
When you're making a game, or submitting a game to the hub you need to ask your self.. Why should someone play this? Look at the games in the App Store, or even the featured or hot projects in the hub. Why should someone play your game or like yours over theirs? What is unique about yours that those do not have? Try to create a unique and compelling experience. Don't submit for the sake of submitting.
Keep in mind, hyperPad is a community of people. If you keep submitting the same type of things people are going to just ignore your projects and not play them at all. You want to try and submit something special, cool, or unique. They don't have to be full games. No one expects you to create the next #1 game.. But we do want you put some effort in it, and we do want to see something cool.
January 24, 2016
If you can't animate, then maybe you shouldn't include people in your games. A good trick is to use shapes, or other obstacles. Maybe make other types of games too. Most platformer games tend to feel the same unless you go that extra mile to make them different and special.
January 24, 2016
This game is a mess...
"All artwork created by me!" But what about the joy sticks and buttons
Also the character is always at the bottom left. You can't see below you or behind you
Also there's no animation
Also it's kinda boring
January 24, 2016
"All assets artwork are being created by me, INCLUDING JOYSTICK AND BUTTONS" Although I'm pretty sure he didn't create the joystick and buttons..
January 24, 2016
Ok, hi again. This has definitely been an improvement from before. You added a bit more variety, but it can still use a lot of work. You could possibly make it so that there's some interesting music in the background. You can get this music on some free royalty website, just search it up on the Internet. You should still spice the game up with some colors, particles, background, just to make it visually appealing. There're also two glitches I found. The collision detection has to be narrowed down on the spikes, and maybe even the enemies. Also, the screen doesn't follow up so you can't see the ground below you when you jump. Still, make it more interesting. The gameplay still lacks a bit, and it's all about fun.