The project is in early development. (VERY early.)
Of course, not many things are done. :3
Just wanted to share what I've came up with.
General Idea:
Venture down the dungeons and fight mobs and bosses. The deeper you go, the better loot you'll get. Collect gold for upgrades and equipment. Will you reach the end?
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November 10, 2018
Cant even click play. Lol
November 11, 2018
I'm remaking this game with a twist, don't worry. :)
This project is broken after all...
May 24, 2018
My poor iPad Air could only run this at like 5fps. I'm not sure if health regenerates, but it seemed like it's impossible to survive forever because some skeletons just stand still and are guaranteed to hit you when you hit them. Also lol Minecraft skeleton sounds 😝
May 24, 2018
And when I died I didn't go back to main menu or somewhere to start over. I like the gold collection effects though :)
May 25, 2018
Yep. :D
I'm going to try to my new game less laggy for older devices, I'll try to avoid laggy behaviors like Spawn On Object. :3
April 30, 2018
Would there be bosses you'll have to fight randomly in the future?
May 01, 2018
Oh heck yeah. It's going to take time and some effort, but it'll be worth it! :)
April 28, 2018
Excellent!! How did you get your player character to attack rather than using the “shoot with button “ behavior? This is amazing.
April 28, 2018
I suppose it's a cycle (timer/loop) of sword rotating that turns on when the button is pressed. Well, you can branch the project and look for this logic, his games are actually great example of the right use of hyperPad behaviors and really are worth of researching.
April 28, 2018
It's like a timer, it resets only when the button is still being pressed. ;)
April 28, 2018
Hey RobinsonX, I have a suggestion for this game. I actually thought those iron things are ladders and tried to climb it.. But now I really think you should add multiple dungeon levels that are accessible with ladders. Woulda be great. Also maybe some different locations with different creatures?
April 28, 2018
Since the gameplay is going to be infinite, I'll implement different boimes and randomly generated ladders. :) Different biomes will have different monsters.
April 28, 2018
Cool game
April 28, 2018
:3 Thanks!
April 23, 2018
Whoops, I made the character too fast... It'll be fixed in the next update! :)
April 24, 2018
It's been fixed, don't mind the last comment. :3