A project showing multiple parts of a car moving together in an isometric space. as well as other elements like cones being knocked down using both physics and sprite animation.
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A project showing multiple parts of a car moving together in an isometric space. as well as other elements like cones being knocked down using both physics and sprite animation.
Last Updated: March 30, 2024
a quick update to fix the placement of checkpoints on the track. maybe i should have them generated along with the tracks automatically to speed up the process…
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October 15, 2024
@Ya7
Well, each car part was rendered separately from 360 angles, then flipped through with the load image behavior according to the angle value.
October 14, 2024
@RobinsonX Hi
October 14, 2024
How many animations did this take?
May 03, 2024
Very Impressive
April 20, 2024
How u do dis???
April 03, 2024
This is very cool! Definitely impressive!
March 29, 2024
This is awesome, but make the steering a little more sensitive, maybe? If you made this into a full game with sound I would play it all, because that's how cool it is.
March 29, 2024
This is very impressive! Nice work 👌